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It's probably also worth noting that I am using the Java8 version and I have the klite mega codec pack installed with every option included. Returns the CPU and memory usage of Real Helix Universal Media Server process (rmserver). During high load states, the server attempts to write large aggregate packets to conserve CPU usage. I went ahead and attached the trace debug package. The server gauges its internal state using several measurements, including the number of packets written late to the network. I've tried manually updating ffmpeg to the latest version, but that did nothing to help. Magically, it worked again! Out of sheer curiosity, I closed UMS and opened it again and encountered the same exact problem. Finally, I gave up and reinstalled the software all over again and put all the settings back to how I had them. In the logs the only error I see is "Process C:\Program Files (x86)\Universal Media Server\win32\ffmpeg64.exe has a return code of 1! Maybe an error occurred. How do media players get the info of video encoding message. Now, I've gone and opened UMS again to watch some more, but I'm receiving an error on EVERY video file I try to play via my PS3 (also tested it on my android phone with BubbleUpnp). I came back to my computer a while later and completely closed UMS to start playing some games. Upon installing UMS, I tweaked all the settings how I saw fit and restarted the server and happily watched a few things on my PS3.
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I just recently made the switch from UMS (I had no idea it even existed T_T) and I've been having some trouble getting it set up.
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